gtkmm 3.16.0

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Gdk Namespace Reference

## Namespaces

| Cairo

## Classes

class | AppLaunchContext
| This is an implementation of Gio::AppLaunchContext that handles launching an application in a graphical context. More...
class | Color
| Gdk::Color is used to describe an allocated or unallocated color. More...
class | Cursor
| This represents a cursor. More...
class | Device
| A Gdk::Device instance contains a detailed description of an extended input device. More...
class | DeviceManager
| Functions for handling input devices. More...
class | Display
| Gdk::Display object's purpose is two fold: To grab/ungrab keyboard focus and mouse pointer To manage and provide information about the Gdk::Screen(s) available for this Gdk::Display. More...
class | DisplayManager
| The purpose of the GdkDisplayManager singleton object is to offer notification when displays appear or disappear or the default display changes. More...
class | DragContext
| A Gdk::DragContext holds information about a drag in progress. More...
class | Event
class | Pixbuf
class | PixbufAnimation
| The gdk-pixbuf library provides a simple mechanism to load and represent animations. More...
class | PixbufAnimationIter
| An iterator which points to a certain position in a PixbufAnimation. More...
class | PixbufError
| Exception class for Gdk::Pixbuf errors. More...
class | PixbufFormat
class | PixbufLoader
class | Point
| This is a simple structure containing an x and y coordinate of a point. More...
class | Rectangle
| Gdk::Rectangle is a structure holding the position and size of a rectangle. More...
class | RGBA
| An RGBA Color. More...
class | Screen
| Object representing a physical screen Gdk::Screen objects are the GDK representation of a physical screen. More...
class | TimeCoord
| A Gdk::TimeCoord instance contains a single event of motion history. More...
class | Visual
| A Gdk::Visual describes a particular video hardware display format. More...
class | Window
| A Gdk::Window is a rectangular region on the screen. More...

## Typedefs

typedef GdkGeometry | Geometry

## Enumerations

enum | CursorType { X_CURSOR = 0, ARROW = 2, BASED_ARROW_DOWN = 4, BASED_ARROW_UP = 6,
BOAT = 8,
BOGOSITY = 10,
BOTTOM_LEFT_CORNER = 12,
BOTTOM_RIGHT_CORNER = 14,
BOTTOM_SIDE = 16,
BOTTOM_TEE = 18,
BOX_SPIRAL = 20,
CENTER_PTR = 22,
CIRCLE = 24,
CLOCK = 26,
COFFEE_MUG = 28,
CROSS = 30,
CROSS_REVERSE = 32,
CROSSHAIR = 34,
DIAMOND_CROSS = 36,
DOT = 38,
DOTBOX = 40,
DOUBLE_ARROW = 42,
DRAFT_LARGE = 44,
DRAFT_SMALL = 46,
DRAPED_BOX = 48,
EXCHANGE = 50,
FLEUR = 52,
GOBBLER = 54,
GUMBY = 56,
HAND1 = 58,
HAND2 = 60,
HEART = 62,
ICON = 64,
IRON_CROSS = 66,
LEFT_PTR = 68,
LEFT_SIDE = 70,
LEFT_TEE = 72,
LEFTBUTTON = 74,
LL_ANGLE = 76,
LR_ANGLE = 78,
MAN = 80,
MIDDLEBUTTON = 82,
MOUSE = 84,
PENCIL = 86,
PIRATE = 88,
PLUS = 90,
QUESTION_ARROW = 92,
RIGHT_PTR = 94,
RIGHT_SIDE = 96,
RIGHT_TEE = 98,
RIGHTBUTTON = 100,
RTL_LOGO = 102,
SAILBOAT = 104,
SB_DOWN_ARROW = 106,
SB_H_DOUBLE_ARROW = 108,
SB_LEFT_ARROW = 110,
SB_RIGHT_ARROW = 112,
SB_UP_ARROW = 114,
SB_V_DOUBLE_ARROW = 116,
SHUTTLE = 118,
SIZING = 120,
SPIDER = 122,
SPRAYCAN = 124,
STAR = 126,
TARGET = 128,
TCROSS = 130,
TOP_LEFT_ARROW = 132,
TOP_LEFT_CORNER = 134,
TOP_RIGHT_CORNER = 136,
TOP_SIDE = 138,
TOP_TEE = 140,
TREK = 142,
UL_ANGLE = 144,
UMBRELLA = 146,
UR_ANGLE = 148,
WATCH = 150,
XTERM = 152,
LAST_CURSOR = 153,
BLANK_CURSOR = -2,
CURSOR_IS_PIXMAP = -1
}
| The standard cursors available. More...
enum | EventMask { EXPOSURE_MASK = 1 << 1, POINTER_MOTION_MASK = 1 << 2, POINTER_MOTION_HINT_MASK = 1 << 3, BUTTON_MOTION_MASK = 1 << 4,
BUTTON1_MOTION_MASK = 1 << 5,
BUTTON2_MOTION_MASK = 1 << 6,
BUTTON3_MOTION_MASK = 1 << 7,
BUTTON_PRESS_MASK = 1 << 8,
BUTTON_RELEASE_MASK = 1 << 9,
KEY_PRESS_MASK = 1 << 10,
KEY_RELEASE_MASK = 1 << 11,
ENTER_NOTIFY_MASK = 1 << 12,
LEAVE_NOTIFY_MASK = 1 << 13,
FOCUS_CHANGE_MASK = 1 << 14,
STRUCTURE_MASK = 1 << 15,
PROPERTY_CHANGE_MASK = 1 << 16,
VISIBILITY_NOTIFY_MASK = 1 << 17,
PROXIMITY_IN_MASK = 1 << 18,
PROXIMITY_OUT_MASK = 1 << 19,
SUBSTRUCTURE_MASK = 1 << 20,
SCROLL_MASK = 1 << 21,
TOUCH_MASK = 1 << 22,
SMOOTH_SCROLL_MASK = 1 << 23,
ALL_EVENTS_MASK = 0xFFFFFE
}
| A set of bit-flags to indicate which events a window is to receive. More...
enum | InputMode { MODE_DISABLED, MODE_SCREEN, MODE_WINDOW }
| An enumeration that describes the mode of an input device. More...
enum | InputSource { SOURCE_MOUSE, SOURCE_PEN, SOURCE_ERASER, SOURCE_CURSOR,
SOURCE_KEYBOARD,
SOURCE_TOUCHSCREEN,
SOURCE_TOUCHPAD
}
| An enumeration describing the type of an input device in general terms. More...
enum | DeviceType { DEVICE_TYPE_MASTER, DEVICE_TYPE_SLAVE, DEVICE_TYPE_FLOATING }
| Indicates the device type. More...
enum | GrabOwnership { OWNERSHIP_NONE, OWNERSHIP_WINDOW, OWNERSHIP_APPLICATION }
| Defines how device grabs interact with other devices. More...
enum | GrabStatus { GRAB_SUCCESS, GRAB_ALREADY_GRABBED, GRAB_INVALID_TIME, GRAB_NOT_VIEWABLE,
GRAB_FROZEN,
GRAB_FAILED
}
| Returned by Gdk::Device::grab(), gdk_pointer_grab() and gdk_keyboard_grab() to indicate success or the reason for the failure of the grab attempt. More...
enum | DragAction { ACTION_DEFAULT = 1 << 0, ACTION_COPY = 1 << 1, ACTION_MOVE = 1 << 2, ACTION_LINK = 1 << 3,
ACTION_PRIVATE = 1 << 4,
ACTION_ASK = 1 << 5
}
| Used in Gdk::DragContext to indicate what the destination should do with the dropped data. More...
enum | DragProtocol { DRAG_PROTO_NONE, DRAG_PROTO_MOTIF, DRAG_PROTO_XDND, DRAG_PROTO_ROOTWIN,
DRAG_PROTO_WIN32_DROPFILES,
DRAG_PROTO_OLE2,
DRAG_PROTO_LOCAL,
DRAG_PROTO_WAYLAND
}
| Used in Gdk::DragContext to indicate the protocol according to which DND is done. More...
enum | EventType { NOTHING = -1, DELETE = 0, DESTROY = 1, EXPOSE = 2,
MOTION_NOTIFY = 3,
BUTTON_PRESS = 4,
DOUBLE_BUTTON_PRESS = 5,
TRIPLE_BUTTON_PRESS = 6,
BUTTON_RELEASE = 7,
KEY_PRESS = 8,
KEY_RELEASE = 9,
ENTER_NOTIFY = 10,
LEAVE_NOTIFY = 11,
FOCUS_CHANGE = 12,
CONFIGURE = 13,
MAP = 14,
UNMAP = 15,
PROPERTY_NOTIFY = 16,
SELECTION_CLEAR = 17,
SELECTION_REQUEST = 18,
SELECTION_NOTIFY = 19,
PROXIMITY_IN = 20,
PROXIMITY_OUT = 21,
DRAG_ENTER = 22,
DRAG_LEAVE = 23,
DRAG_MOTION = 24,
DRAG_STATUS = 25,
DROP_START = 26,
DROP_FINISHED = 27,
CLIENT_EVENT = 28,
VISIBILITY_NOTIFY = 29,
SCROLL = 31,
WINDOW_STATE = 32,
SETTING = 33,
OWNER_CHANGE = 34,
GRAB_BROKEN = 35,
DAMAGE = 36,
TOUCH_BEGIN = 37,
TOUCH_UPDATE = 38,
TOUCH_END = 39,
TOUCH_CANCEL = 40,
EVENT_LAST = 41
}
| Specifies the type of the event. More...
enum | AxisUse { AXIS_IGNORE, AXIS_X, AXIS_Y, AXIS_PRESSURE,
AXIS_XTILT,
AXIS_YTILT,
AXIS_WHEEL,
AXIS_LAST
}
| An enumeration describing the way in which a device axis (valuator) maps onto the predefined valuator types that GTK+ understands. More...
enum | Colorspace { COLORSPACE_RGB }
| This enumeration defines the color spaces that are supported by the gdk-pixbuf library. More...
enum | InterpType { INTERP_NEAREST, INTERP_TILES, INTERP_BILINEAR, INTERP_HYPER
}
| This enumeration describes the different interpolation modes that can be used with the scaling functions. More...
enum | PixbufAlphaMode { PIXBUF_ALPHA_BILEVEL, PIXBUF_ALPHA_FULL }
| These values can be passed to gdk_pixbuf_render_to_drawable_alpha() to control how the alpha channel of an image should be handled. More...
enum | PixbufRotation { PIXBUF_ROTATE_NONE = 0, PIXBUF_ROTATE_COUNTERCLOCKWISE = 90, PIXBUF_ROTATE_UPSIDEDOWN = 180, PIXBUF_ROTATE_CLOCKWISE = 270
}
| The possible rotations which can be passed to Gdk::Pixbuf::rotate_simple(). More...
enum | ByteOrder { LSB_FIRST, MSB_FIRST }
enum | ModifierType { SHIFT_MASK = 1 << 0, LOCK_MASK = 1 << 1, CONTROL_MASK = 1 << 2, MOD1_MASK = 1 << 3,
MOD2_MASK = 1 << 4,
MOD3_MASK = 1 << 5,
MOD4_MASK = 1 << 6,
MOD5_MASK = 1 << 7,
BUTTON1_MASK = 1 << 8,
BUTTON2_MASK = 1 << 9,
BUTTON3_MASK = 1 << 10,
BUTTON4_MASK = 1 << 11,
BUTTON5_MASK = 1 << 12,
MODIFIER_RESERVED_13_MASK = 1 << 13,
MODIFIER_RESERVED_14_MASK = 1 << 14,
MODIFIER_RESERVED_15_MASK = 1 << 15,
MODIFIER_RESERVED_16_MASK = 1 << 16,
MODIFIER_RESERVED_17_MASK = 1 << 17,
MODIFIER_RESERVED_18_MASK = 1 << 18,
MODIFIER_RESERVED_19_MASK = 1 << 19,
MODIFIER_RESERVED_20_MASK = 1 << 20,
MODIFIER_RESERVED_21_MASK = 1 << 21,
MODIFIER_RESERVED_22_MASK = 1 << 22,
MODIFIER_RESERVED_23_MASK = 1 << 23,
MODIFIER_RESERVED_24_MASK = 1 << 24,
MODIFIER_RESERVED_25_MASK = 1 << 25,
SUPER_MASK = 1 << 26,
HYPER_MASK = 1 << 27,
META_MASK = 1 << 28,
MODIFIER_RESERVED_29_MASK = 1 << 29,
RELEASE_MASK = 1 << 30,
MODIFIER_MASK = 0x5c001fff
}
| A set of bit-flags to indicate the state of modifier keys and mouse buttons in various event types. More...
enum | ModifierIntent { MODIFIER_INTENT_PRIMARY_ACCELERATOR, MODIFIER_INTENT_CONTEXT_MENU, MODIFIER_INTENT_EXTEND_SELECTION, MODIFIER_INTENT_MODIFY_SELECTION,
MODIFIER_INTENT_NO_TEXT_INPUT,
MODIFIER_INTENT_SHIFT_GROUP
}
| This enum is used with Gdk::Keymap::get_modifier_mask() in order to determine what modifiers the currently used windowing system backend uses for particular purposes. More...
enum | Status { OK = 0, ERROR = -1, ERROR_PARAM = -2, ERROR_FILE = -3,
ERROR_MEM = -4
}
enum | VisualType { VISUAL_STATIC_GRAY, VISUAL_GRAYSCALE, VISUAL_STATIC_COLOR, VISUAL_PSEUDO_COLOR,
VISUAL_TRUE_COLOR,
VISUAL_DIRECT_COLOR
}
| A set of values that describe the manner in which the pixel values for a visual are converted into RGB values for display. More...
enum | WindowState { WINDOW_STATE_WITHDRAWN = 1 << 0, WINDOW_STATE_ICONIFIED = 1 << 1, WINDOW_STATE_MAXIMIZED = 1 << 2, WINDOW_STATE_STICKY = 1 << 3,
WINDOW_STATE_FULLSCREEN = 1 << 4,
WINDOW_STATE_ABOVE = 1 << 5,
WINDOW_STATE_BELOW = 1 << 6,
WINDOW_STATE_FOCUSED = 1 << 7,
WINDOW_STATE_TILED = 1 << 8
}
| Specifies the state of a toplevel window. More...
enum | WindowType { WINDOW_ROOT, WINDOW_TOPLEVEL, WINDOW_CHILD, WINDOW_TEMP,
WINDOW_FOREIGN,
WINDOW_OFFSCREEN,
WINDOW_SUBSURFACE
}
| Describes the kind of window. More...
enum | WindowAttributesType { WA_TITLE = 1 << 1, WA_X = 1 << 2, WA_Y = 1 << 3, WA_CURSOR = 1 << 4,
WA_VISUAL = 1 << 5,
WA_WMCLASS = 1 << 6,
WA_NOREDIR = 1 << 7,
WA_TYPE_HINT = 1 << 8
}
| Used to indicate which fields in the Gdk::WindowAttr struct should be honored. More...
enum | WindowHints { HINT_POS = 1 << 0, HINT_MIN_SIZE = 1 << 1, HINT_MAX_SIZE = 1 << 2, HINT_BASE_SIZE = 1 << 3,
HINT_ASPECT = 1 << 4,
HINT_RESIZE_INC = 1 << 5,
HINT_WIN_GRAVITY = 1 << 6,
HINT_USER_POS = 1 << 7,
HINT_USER_SIZE = 1 << 8
}
| Used to indicate which fields of a Gdk::Geometry struct should be paid attention to. More...
enum | WindowTypeHint { WINDOW_TYPE_HINT_NORMAL, WINDOW_TYPE_HINT_DIALOG, WINDOW_TYPE_HINT_MENU, WINDOW_TYPE_HINT_TOOLBAR,
WINDOW_TYPE_HINT_SPLASHSCREEN,
WINDOW_TYPE_HINT_UTILITY,
WINDOW_TYPE_HINT_DOCK,
WINDOW_TYPE_HINT_DESKTOP,
WINDOW_TYPE_HINT_DROPDOWN_MENU,
WINDOW_TYPE_HINT_POPUP_MENU,
WINDOW_TYPE_HINT_TOOLTIP,
WINDOW_TYPE_HINT_NOTIFICATION,
WINDOW_TYPE_HINT_COMBO,
WINDOW_TYPE_HINT_DND
}
| These are hints for the window manager that indicate what type of function the window has. More...
enum | WMDecoration { DECOR_ALL = 1 << 0, DECOR_BORDER = 1 << 1, DECOR_RESIZEH = 1 << 2, DECOR_TITLE = 1 << 3,
DECOR_MENU = 1 << 4,
DECOR_MINIMIZE = 1 << 5,
DECOR_MAXIMIZE = 1 << 6
}
| These are hints originally defined by the Motif toolkit. More...
enum | WMFunction { FUNC_ALL = 1 << 0, FUNC_RESIZE = 1 << 1, FUNC_MOVE = 1 << 2, FUNC_MINIMIZE = 1 << 3,
FUNC_MAXIMIZE = 1 << 4,
FUNC_CLOSE = 1 << 5
}
| These are hints originally defined by the Motif toolkit. More...
enum | WindowEdge { WINDOW_EDGE_NORTH_WEST, WINDOW_EDGE_NORTH, WINDOW_EDGE_NORTH_EAST, WINDOW_EDGE_WEST,
WINDOW_EDGE_EAST,
WINDOW_EDGE_SOUTH_WEST,
WINDOW_EDGE_SOUTH,
WINDOW_EDGE_SOUTH_EAST
}
| Determines a window edge or corner. More...
enum | Gravity { GRAVITY_NORTH_WEST = 1, GRAVITY_NORTH, GRAVITY_NORTH_EAST, GRAVITY_WEST,
GRAVITY_CENTER,
GRAVITY_EAST,
GRAVITY_SOUTH_WEST,
GRAVITY_SOUTH,
GRAVITY_SOUTH_EAST,
GRAVITY_STATIC
}
enum | FullscreenMode { FULLSCREEN_ON_CURRENT_MONITOR, FULLSCREEN_ON_ALL_MONITORS }
| Indicates which monitor (in a multi-head setup) a window should span over when in fullscreen mode. More...

## Functions

EventMask | operator| (EventMask lhs, EventMask rhs)
EventMask | operator& (EventMask lhs, EventMask rhs)
EventMask | operator^ (EventMask lhs, EventMask rhs)
EventMask | operator~ (EventMask flags)
EventMask& | operator|= (EventMask& lhs, EventMask rhs)
EventMask& | operator&= (EventMask& lhs, EventMask rhs)
EventMask& | operator^= (EventMask& lhs, EventMask rhs)
DragAction | operator| (DragAction lhs, DragAction rhs)
DragAction | operator& (DragAction lhs, DragAction rhs)
DragAction | operator^ (DragAction lhs, DragAction rhs)
DragAction | operator~ (DragAction flags)
DragAction& | operator|= (DragAction& lhs, DragAction rhs)
DragAction& | operator&= (DragAction& lhs, DragAction rhs)
DragAction& | operator^= (DragAction& lhs, DragAction rhs)
ModifierType | operator| (ModifierType lhs, ModifierType rhs)
ModifierType | operator& (ModifierType lhs, ModifierType rhs)
ModifierType | operator^ (ModifierType lhs, ModifierType rhs)
ModifierType | operator~ (ModifierType flags)
ModifierType& | operator|= (ModifierType& lhs, ModifierType rhs)
ModifierType& | operator&= (ModifierType& lhs, ModifierType rhs)
ModifierType& | operator^= (ModifierType& lhs, ModifierType rhs)
WindowState | operator| (WindowState lhs, WindowState rhs)
WindowState | operator& (WindowState lhs, WindowState rhs)
WindowState | operator^ (WindowState lhs, WindowState rhs)
WindowState | operator~ (WindowState flags)
WindowState& | operator|= (WindowState& lhs, WindowState rhs)
WindowState& | operator&= (WindowState& lhs, WindowState rhs)
WindowState& | operator^= (WindowState& lhs, WindowState rhs)
WindowAttributesType | operator| (WindowAttributesType lhs, WindowAttributesType rhs)
WindowAttributesType | operator& (WindowAttributesType lhs, WindowAttributesType rhs)
WindowAttributesType | operator^ (WindowAttributesType lhs, WindowAttributesType rhs)
WindowAttributesType | operator~ (WindowAttributesType flags)
WindowAttributesType& | operator|= (WindowAttributesType& lhs, WindowAttributesType rhs)
WindowAttributesType& | operator&= (WindowAttributesType& lhs, WindowAttributesType rhs)
WindowAttributesType& | operator^= (WindowAttributesType& lhs, WindowAttributesType rhs)
WindowHints | operator| (WindowHints lhs, WindowHints rhs)
WindowHints | operator& (WindowHints lhs, WindowHints rhs)
WindowHints | operator^ (WindowHints lhs, WindowHints rhs)
WindowHints | operator~ (WindowHints flags)
WindowHints& | operator|= (WindowHints& lhs, WindowHints rhs)
WindowHints& | operator&= (WindowHints& lhs, WindowHints rhs)
WindowHints& | operator^= (WindowHints& lhs, WindowHints rhs)
WMDecoration | operator| (WMDecoration lhs, WMDecoration rhs)
WMDecoration | operator& (WMDecoration lhs, WMDecoration rhs)
WMDecoration | operator^ (WMDecoration lhs, WMDecoration rhs)
WMDecoration | operator~ (WMDecoration flags)
WMDecoration& | operator|= (WMDecoration& lhs, WMDecoration rhs)
WMDecoration& | operator&= (WMDecoration& lhs, WMDecoration rhs)
WMDecoration& | operator^= (WMDecoration& lhs, WMDecoration rhs)
WMFunction | operator| (WMFunction lhs, WMFunction rhs)
WMFunction | operator& (WMFunction lhs, WMFunction rhs)
WMFunction | operator^ (WMFunction lhs, WMFunction rhs)
WMFunction | operator~ (WMFunction flags)
WMFunction& | operator|= (WMFunction& lhs, WMFunction rhs)
WMFunction& | operator&= (WMFunction& lhs, WMFunction rhs)
WMFunction& | operator^= (WMFunction& lhs, WMFunction rhs)
int | screen_width ()
int | screen_height ()
int | screen_width_mm ()
int | screen_height_mm ()
void | flush ()

## Typedef Documentation

typedef GdkGeometry Gdk::Geometry

## Enumeration Type Documentation

enum Gdk::ByteOrder

Enumerator
LSB_FIRST | The values are stored with the least-significant byte first. For instance, the 32-bit value 0xffeecc would be stored in memory as 0xcc, 0xee, 0xff, 0x00.
MSB_FIRST | The values are stored with the most-significant byte first. For instance, the 32-bit value 0xffeecc would be stored in memory as 0x00, 0xff, 0xee, 0xcc.

enum Gdk::Gravity

Enumerator
GRAVITY_NORTH_WEST | The reference point is at the top left corner.
GRAVITY_NORTH | The reference point is in the middle of the top edge.
GRAVITY_NORTH_EAST | The reference point is at the top right corner.
GRAVITY_WEST | The reference point is at the middle of the left edge.
GRAVITY_CENTER | The reference point is at the center of the window.
GRAVITY_EAST | The reference point is at the middle of the right edge.
GRAVITY_SOUTH_WEST | The reference point is at the lower left corner.
GRAVITY_SOUTH | The reference point is at the middle of the lower edge.
GRAVITY_SOUTH_EAST | The reference point is at the lower right corner.
GRAVITY_STATIC | The reference point is at the top left corner of the window itself, ignoring window manager decorations.

## Function Documentation

void Gdk::flush | ( |  | ) |

int Gdk::screen_height | ( |  | ) |

int Gdk::screen_height_mm | ( |  | ) |

int Gdk::screen_width | ( |  | ) |

int Gdk::screen_width_mm | ( |  | ) |