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# lifecycle.h Example File

animation/stickman/lifecycle.h

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     #ifndef LIFECYCLE_H
     #define LIFECYCLE_H

     #include <Qt>

     class StickMan;
     class QStateMachine;
     class QAnimationGroup;
     class QState;
     class QAbstractState;
     class QAbstractTransition;
     class QObject;

     class GraphicsView;
     class LifeCycle
     {
     public:
         LifeCycle(StickMan *stickMan, GraphicsView *keyEventReceiver);
         ~LifeCycle();

         void setDeathAnimation(const QString &fileName);
         void addActivity(const QString &fileName, Qt::Key key, QObject *sender = NULL, const char *signal = NULL);

         void start();

     private:
         QState *makeState(QState *parentState, const QString &animationFileName);

         StickMan *m_stickMan;
         QStateMachine *m_machine;
         QAnimationGroup *m_animationGroup;
         GraphicsView *m_keyReceiver;

         QState *m_alive;
         QState *m_dead;
         QState *m_idle;
     };

     #endif