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# pathdeform.cpp Example File

demos/deform/pathdeform.cpp

     /****************************************************************************
     **
     ** Copyright (C) 2015 The Qt Company Ltd.
     ** Contact: http://www.qt.io/licensing/
     **
     ** This file is part of the demonstration applications of the Qt Toolkit.
     **
     ** $QT_BEGIN_LICENSE:LGPL$
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     ** accordance with the commercial license agreement provided with the
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     **
     ** GNU Lesser General Public License Usage
     ** Alternatively, this file may be used under the terms of the GNU Lesser
     ** General Public License version 2.1 or version 3 as published by the Free
     ** Software Foundation and appearing in the file LICENSE.LGPLv21 and
     ** LICENSE.LGPLv3 included in the packaging of this file. Please review the
     ** following information to ensure the GNU Lesser General Public License
     ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
     ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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     ** rights. These rights are described in The Qt Company LGPL Exception
     ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
     **
     ** GNU General Public License Usage
     ** Alternatively, this file may be used under the terms of the GNU
     ** General Public License version 3.0 as published by the Free Software
     ** Foundation and appearing in the file LICENSE.GPL included in the
     ** packaging of this file.  Please review the following information to
     ** ensure the GNU General Public License version 3.0 requirements will be
     ** met: http://www.gnu.org/copyleft/gpl.html.
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     ** $QT_END_LICENSE$
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     ****************************************************************************/

     #include "pathdeform.h"

     #include <QApplication>
     #include <QtDebug>
     #include <QMouseEvent>
     #include <QTimerEvent>
     #include <QLayout>
     #include <QLineEdit>
     #include <QPainter>
     #include <QSlider>
     #include <QLabel>
     #include <QDesktopWidget>
     #include <qmath.h>

     PathDeformControls::PathDeformControls(QWidget *parent, PathDeformRenderer* renderer, bool smallScreen)
           : QWidget(parent)
     {
         m_renderer = renderer;

         if (smallScreen)
             layoutForSmallScreen();
         else
             layoutForDesktop();
     }

     void PathDeformControls::layoutForDesktop()
     {
         QGroupBox* mainGroup = new QGroupBox(this);
         mainGroup->setTitle(tr("Controls"));

         QGroupBox *radiusGroup = new QGroupBox(mainGroup);
         radiusGroup->setTitle(tr("Lens Radius"));
         QSlider *radiusSlider = new QSlider(Qt::Horizontal, radiusGroup);
         radiusSlider->setRange(15, 150);
         radiusSlider->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);

         QGroupBox *deformGroup = new QGroupBox(mainGroup);
         deformGroup->setTitle(tr("Deformation"));
         QSlider *deformSlider = new QSlider(Qt::Horizontal, deformGroup);
         deformSlider->setRange(-100, 100);
         deformSlider->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);

         QGroupBox *fontSizeGroup = new QGroupBox(mainGroup);
         fontSizeGroup->setTitle(tr("Font Size"));
         QSlider *fontSizeSlider = new QSlider(Qt::Horizontal, fontSizeGroup);
         fontSizeSlider->setRange(16, 200);
         fontSizeSlider->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);

         QGroupBox *textGroup = new QGroupBox(mainGroup);
         textGroup->setTitle(tr("Text"));
         QLineEdit *textInput = new QLineEdit(textGroup);

         QPushButton *animateButton = new QPushButton(mainGroup);
         animateButton->setText(tr("Animated"));
         animateButton->setCheckable(true);

         QPushButton *showSourceButton = new QPushButton(mainGroup);
         showSourceButton->setText(tr("Show Source"));

     #ifdef QT_OPENGL_SUPPORT
         QPushButton *enableOpenGLButton = new QPushButton(mainGroup);
         enableOpenGLButton->setText(tr("Use OpenGL"));
         enableOpenGLButton->setCheckable(true);
         enableOpenGLButton->setChecked(m_renderer->usesOpenGL());
         if (!QGLFormat::hasOpenGL())
             enableOpenGLButton->hide();
     #endif

         QPushButton *whatsThisButton = new QPushButton(mainGroup);
         whatsThisButton->setText(tr("What's This?"));
         whatsThisButton->setCheckable(true);

         mainGroup->setFixedWidth(180);

         QVBoxLayout *mainGroupLayout = new QVBoxLayout(mainGroup);
         mainGroupLayout->addWidget(radiusGroup);
         mainGroupLayout->addWidget(deformGroup);
         mainGroupLayout->addWidget(fontSizeGroup);
         mainGroupLayout->addWidget(textGroup);
         mainGroupLayout->addWidget(animateButton);
         mainGroupLayout->addStretch(1);
     #ifdef QT_OPENGL_SUPPORT
         mainGroupLayout->addWidget(enableOpenGLButton);
     #endif
         mainGroupLayout->addWidget(showSourceButton);
         mainGroupLayout->addWidget(whatsThisButton);

         QVBoxLayout *radiusGroupLayout = new QVBoxLayout(radiusGroup);
         radiusGroupLayout->addWidget(radiusSlider);

         QVBoxLayout *deformGroupLayout = new QVBoxLayout(deformGroup);
         deformGroupLayout->addWidget(deformSlider);

         QVBoxLayout *fontSizeGroupLayout = new QVBoxLayout(fontSizeGroup);
         fontSizeGroupLayout->addWidget(fontSizeSlider);

         QVBoxLayout *textGroupLayout = new QVBoxLayout(textGroup);
         textGroupLayout->addWidget(textInput);

         QVBoxLayout * mainLayout = new QVBoxLayout(this);
         mainLayout->addWidget(mainGroup);
         mainLayout->setMargin(0);

         connect(radiusSlider, SIGNAL(valueChanged(int)), m_renderer, SLOT(setRadius(int)));
         connect(deformSlider, SIGNAL(valueChanged(int)), m_renderer, SLOT(setIntensity(int)));
         connect(fontSizeSlider, SIGNAL(valueChanged(int)), m_renderer, SLOT(setFontSize(int)));
         connect(animateButton, SIGNAL(clicked(bool)), m_renderer, SLOT(setAnimated(bool)));
     #ifdef QT_OPENGL_SUPPORT
         connect(enableOpenGLButton, SIGNAL(clicked(bool)), m_renderer, SLOT(enableOpenGL(bool)));
     #endif

         connect(textInput, SIGNAL(textChanged(QString)), m_renderer, SLOT(setText(QString)));
         connect(m_renderer, SIGNAL(descriptionEnabledChanged(bool)),
                 whatsThisButton, SLOT(setChecked(bool)));
         connect(whatsThisButton, SIGNAL(clicked(bool)), m_renderer, SLOT(setDescriptionEnabled(bool)));
         connect(showSourceButton, SIGNAL(clicked()), m_renderer, SLOT(showSource()));

         animateButton->animateClick();
         deformSlider->setValue(80);
         fontSizeSlider->setValue(120);
         radiusSlider->setValue(100);
         textInput->setText(tr("Qt"));
     }

     void PathDeformControls::layoutForSmallScreen()
     {
         QGroupBox* mainGroup = new QGroupBox(this);
         mainGroup->setTitle(tr("Controls"));

         QLabel *radiusLabel = new QLabel(mainGroup);
         radiusLabel->setText(tr("Lens Radius:"));
         QSlider *radiusSlider = new QSlider(Qt::Horizontal, mainGroup);
         radiusSlider->setRange(15, 150);
         radiusSlider->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);

         QLabel *deformLabel = new QLabel(mainGroup);
         deformLabel->setText(tr("Deformation:"));
         QSlider *deformSlider = new QSlider(Qt::Horizontal, mainGroup);
         deformSlider->setRange(-100, 100);
         deformSlider->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);

         QLabel *fontSizeLabel = new QLabel(mainGroup);
         fontSizeLabel->setText(tr("Font Size:"));
         QSlider *fontSizeSlider = new QSlider(Qt::Horizontal, mainGroup);
         fontSizeSlider->setRange(16, 200);
         fontSizeSlider->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);

         QPushButton *animateButton = new QPushButton(tr("Animated"), mainGroup);
         animateButton->setCheckable(true);

     #ifdef QT_OPENGL_SUPPORT
         QPushButton *enableOpenGLButton = new QPushButton(mainGroup);
         enableOpenGLButton->setText(tr("Use OpenGL"));
         enableOpenGLButton->setCheckable(mainGroup);
         enableOpenGLButton->setChecked(m_renderer->usesOpenGL());
         if (!QGLFormat::hasOpenGL())
             enableOpenGLButton->hide();
     #endif

         QPushButton *quitButton = new QPushButton(tr("Quit"), mainGroup);
         QPushButton *okButton = new QPushButton(tr("OK"), mainGroup);

         QGridLayout *mainGroupLayout = new QGridLayout(mainGroup);
         mainGroupLayout->setMargin(0);
         mainGroupLayout->addWidget(radiusLabel, 0, 0, Qt::AlignRight);
         mainGroupLayout->addWidget(radiusSlider, 0, 1);
         mainGroupLayout->addWidget(deformLabel, 1, 0, Qt::AlignRight);
         mainGroupLayout->addWidget(deformSlider, 1, 1);
         mainGroupLayout->addWidget(fontSizeLabel, 2, 0, Qt::AlignRight);
         mainGroupLayout->addWidget(fontSizeSlider, 2, 1);
         mainGroupLayout->addWidget(animateButton, 3,0, 1,2);
     #ifdef QT_OPENGL_SUPPORT
         mainGroupLayout->addWidget(enableOpenGLButton, 4,0, 1,2);
     #endif

         QVBoxLayout *mainLayout = new QVBoxLayout(this);
         mainLayout->addWidget(mainGroup);
         mainLayout->addStretch(1);
         mainLayout->addWidget(okButton);
         mainLayout->addWidget(quitButton);

         connect(quitButton, SIGNAL(clicked()), this, SLOT(emitQuitSignal()));
         connect(okButton, SIGNAL(clicked()), this, SLOT(emitOkSignal()));
         connect(radiusSlider, SIGNAL(valueChanged(int)), m_renderer, SLOT(setRadius(int)));
         connect(deformSlider, SIGNAL(valueChanged(int)), m_renderer, SLOT(setIntensity(int)));
         connect(fontSizeSlider, SIGNAL(valueChanged(int)), m_renderer, SLOT(setFontSize(int)));
         connect(animateButton, SIGNAL(clicked(bool)), m_renderer, SLOT(setAnimated(bool)));
     #ifdef QT_OPENGL_SUPPORT
         connect(enableOpenGLButton, SIGNAL(clicked(bool)), m_renderer, SLOT(enableOpenGL(bool)));
     #endif

         animateButton->animateClick();
         deformSlider->setValue(80);
         fontSizeSlider->setValue(120);

         QRect screen_size = QApplication::desktop()->screenGeometry();
         radiusSlider->setValue(qMin(screen_size.width(), screen_size.height())/5);

         m_renderer->setText(tr("Qt"));
     }

     void PathDeformControls::emitQuitSignal()
     {   emit quitPressed();  }

     void PathDeformControls::emitOkSignal()
     {   emit okPressed();   }

     PathDeformWidget::PathDeformWidget(QWidget *parent, bool smallScreen)
         : QWidget(parent)
     {
         setWindowTitle(tr("Vector Deformation"));

         m_renderer = new PathDeformRenderer(this, smallScreen);
         m_renderer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);

         // Layouts
         QHBoxLayout *mainLayout = new QHBoxLayout(this);
         mainLayout->addWidget(m_renderer);

         m_controls = new PathDeformControls(0, m_renderer, smallScreen);
         m_controls->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Minimum);

         if (!smallScreen)
             mainLayout->addWidget(m_controls);

         m_renderer->loadSourceFile(":res/deform/pathdeform.cpp");
         m_renderer->loadDescription(":res/deform/pathdeform.html");
         m_renderer->setDescriptionEnabled(false);

         connect(m_renderer, SIGNAL(clicked()), this, SLOT(showControls()));
         connect(m_controls, SIGNAL(okPressed()), this, SLOT(hideControls()));
         connect(m_controls, SIGNAL(quitPressed()), QApplication::instance(), SLOT(quit()));
     }

     void PathDeformWidget::showControls()
     {
         m_controls->showFullScreen();
     }

     void PathDeformWidget::hideControls()
     {
         m_controls->hide();
     }

     void PathDeformWidget::setStyle( QStyle * style )
     {
         QWidget::setStyle(style);
         if (m_controls != 0)
         {
             m_controls->setStyle(style);

             QList<QWidget *> widgets = m_controls->findChildren<QWidget *>();
             foreach (QWidget *w, widgets)
                 w->setStyle(style);
         }
     }

     static inline QRect circle_bounds(const QPointF &center, qreal radius, qreal compensation)
     {
         return QRect(qRound(center.x() - radius - compensation),
                      qRound(center.y() - radius - compensation),
                      qRound((radius + compensation) * 2),
                      qRound((radius + compensation) * 2));

     }

     const int LENS_EXTENT = 10;

     PathDeformRenderer::PathDeformRenderer(QWidget *widget, bool smallScreen)
         : ArthurFrame(widget)
     {
         m_radius = 100;
         m_pos = QPointF(m_radius, m_radius);
         m_direction = QPointF(1, 1);
         m_fontSize = 24;
         m_animated = true;
         m_repaintTimer.start(25, this);
         m_repaintTracker.start();
         m_intensity = 100;
         m_smallScreen = smallScreen;

     //     m_fpsTimer.start(1000, this);
     //     m_fpsCounter = 0;

         generateLensPixmap();
     }

     void PathDeformRenderer::setText(const QString &text)
     {
         m_text = text;

         QFont f("times new roman,utopia");
         f.setStyleStrategy(QFont::ForceOutline);
         f.setPointSize(m_fontSize);
         f.setStyleHint(QFont::Times);

         QFontMetrics fm(f);

         m_paths.clear();
         m_pathBounds = QRect();

         QPointF advance(0, 0);

         bool do_quick = true;
         for (int i=0; i<text.size(); ++i) {
             if (text.at(i).unicode() >= 0x4ff && text.at(i).unicode() <= 0x1e00) {
                 do_quick = false;
                 break;
             }
         }

         if (do_quick) {
             for (int i=0; i<text.size(); ++i) {
                 QPainterPath path;
                 path.addText(advance, f, text.mid(i, 1));
                 m_pathBounds |= path.boundingRect();
                 m_paths << path;
                 advance += QPointF(fm.width(text.mid(i, 1)), 0);
             }
         } else {
             QPainterPath path;
             path.addText(advance, f, text);
             m_pathBounds |= path.boundingRect();
             m_paths << path;
         }

         for (int i=0; i<m_paths.size(); ++i)
             m_paths[i] = m_paths[i] * QMatrix(1, 0, 0, 1, -m_pathBounds.x(), -m_pathBounds.y());

         update();
     }

     void PathDeformRenderer::generateLensPixmap()
     {
         qreal rad = m_radius + LENS_EXTENT;

         QRect bounds = circle_bounds(QPointF(), rad, 0);

         QPainter painter;

         if (preferImage()) {
             m_lens_image = QImage(bounds.size(), QImage::Format_ARGB32_Premultiplied);
             m_lens_image.fill(0);
             painter.begin(&m_lens_image);
         } else {
             m_lens_pixmap = QPixmap(bounds.size());
             m_lens_pixmap.fill(Qt::transparent);
             painter.begin(&m_lens_pixmap);
         }

         QRadialGradient gr(rad, rad, rad, 3 * rad / 5, 3 * rad / 5);
         gr.setColorAt(0.0, QColor(255, 255, 255, 191));
         gr.setColorAt(0.2, QColor(255, 255, 127, 191));
         gr.setColorAt(0.9, QColor(150, 150, 200, 63));
         gr.setColorAt(0.95, QColor(0, 0, 0, 127));
         gr.setColorAt(1, QColor(0, 0, 0, 0));
         painter.setRenderHint(QPainter::Antialiasing);
         painter.setBrush(gr);
         painter.setPen(Qt::NoPen);
         painter.drawEllipse(0, 0, bounds.width(), bounds.height());
     }

     void PathDeformRenderer::setAnimated(bool animated)
     {
         m_animated = animated;

         if (m_animated) {
     //         m_fpsTimer.start(1000, this);
     //         m_fpsCounter = 0;
             m_repaintTimer.start(25, this);
             m_repaintTracker.start();
         } else {
     //         m_fpsTimer.stop();
             m_repaintTimer.stop();
         }
     }

     void PathDeformRenderer::timerEvent(QTimerEvent *e)
     {

         if (e->timerId() == m_repaintTimer.timerId()) {

             if (QLineF(QPointF(0,0), m_direction).length() > 1)
                 m_direction *= 0.995;
             qreal time = m_repaintTracker.restart();

             QRect rectBefore = circle_bounds(m_pos, m_radius, m_fontSize);

             qreal dx = m_direction.x();
             qreal dy = m_direction.y();
             if (time > 0) {
                 dx = dx * time * .1;
                 dy = dy * time * .1;
             }

             m_pos += QPointF(dx, dy);

             if (m_pos.x() - m_radius < 0) {
                 m_direction.setX(-m_direction.x());
                 m_pos.setX(m_radius);
             } else if (m_pos.x() + m_radius > width()) {
                 m_direction.setX(-m_direction.x());
                 m_pos.setX(width() - m_radius);
             }

             if (m_pos.y() - m_radius < 0) {
                 m_direction.setY(-m_direction.y());
                 m_pos.setY(m_radius);
             } else if (m_pos.y() + m_radius > height()) {
                 m_direction.setY(-m_direction.y());
                 m_pos.setY(height() - m_radius);
             }

     #ifdef QT_OPENGL_SUPPORT
             if (usesOpenGL()) {
                 update();
             } else
     #endif
             {
                 QRect rectAfter = circle_bounds(m_pos, m_radius, m_fontSize);
                 update(rectAfter | rectBefore);
                 QApplication::syncX();
             }
         }
     //     else if (e->timerId() == m_fpsTimer.timerId()) {
     //         printf("fps: %d\n", m_fpsCounter);
     //         emit frameRate(m_fpsCounter);
     //         m_fpsCounter = 0;

     //     }
     }

     void PathDeformRenderer::mousePressEvent(QMouseEvent *e)
     {
         setDescriptionEnabled(false);

         m_repaintTimer.stop();
         m_offset = QPointF();
         if (QLineF(m_pos, e->pos()).length() <= m_radius)
             m_offset = m_pos - e->pos();

         m_mousePress = e->pos();

         // If we're not running in small screen mode, always assume we're dragging
         m_mouseDrag = !m_smallScreen;

         mouseMoveEvent(e);
     }

     void PathDeformRenderer::mouseReleaseEvent(QMouseEvent *e)
     {
         if (e->buttons() == Qt::NoButton && m_animated) {
             m_repaintTimer.start(10, this);
             m_repaintTracker.start();
         }

         if (!m_mouseDrag && m_smallScreen)
             emit clicked();
     }

     void PathDeformRenderer::mouseMoveEvent(QMouseEvent *e)
     {
         if (!m_mouseDrag && (QLineF(m_mousePress, e->pos()).length() > 25.0) )
             m_mouseDrag = true;

         if (m_mouseDrag) {
             QRect rectBefore = circle_bounds(m_pos, m_radius, m_fontSize);
             if (e->type() == QEvent::MouseMove) {
                 QLineF line(m_pos, e->pos() + m_offset);
                 line.setLength(line.length() * .1);
                 QPointF dir(line.dx(), line.dy());
                 m_direction = (m_direction + dir) / 2;
             }
             m_pos = e->pos() + m_offset;
     #ifdef QT_OPENGL_SUPPORT
             if (usesOpenGL()) {
                 update();
             } else
     #endif
             {
                 QRect rectAfter = circle_bounds(m_pos, m_radius, m_fontSize);
                 update(rectBefore | rectAfter);
             }
         }
     }

     QPainterPath PathDeformRenderer::lensDeform(const QPainterPath &source, const QPointF &offset)
     {
         QPainterPath path;
         path.addPath(source);

         qreal flip = m_intensity / qreal(100);

         for (int i=0; i<path.elementCount(); ++i) {
             const QPainterPath::Element &e = path.elementAt(i);

             qreal x = e.x + offset.x();
             qreal y = e.y + offset.y();

             qreal dx = x - m_pos.x();
             qreal dy = y - m_pos.y();
             qreal len = m_radius - qSqrt(dx * dx + dy * dy);

             if (len > 0) {
                 path.setElementPositionAt(i,
                                           x + flip * dx * len / m_radius,
                                           y + flip * dy * len / m_radius);
             } else {
                 path.setElementPositionAt(i, x, y);
             }

         }

         return path;
     }

     void PathDeformRenderer::paint(QPainter *painter)
     {
         int pad_x = 5;
         int pad_y = 5;

         int skip_x = qRound(m_pathBounds.width() + pad_x + m_fontSize/2);
         int skip_y = qRound(m_pathBounds.height() + pad_y);

         painter->setPen(Qt::NoPen);
         painter->setBrush(Qt::black);

         QRectF clip(painter->clipPath().boundingRect());

         int overlap = pad_x / 2;

         for (int start_y=0; start_y < height(); start_y += skip_y) {

             if (start_y > clip.bottom())
                 break;

             int start_x = -overlap;
             for (; start_x < width(); start_x += skip_x) {

                 if (start_y + skip_y >= clip.top() &&
                     start_x + skip_x >= clip.left() &&
                     start_x <= clip.right()) {
                     for (int i=0; i<m_paths.size(); ++i) {
                         QPainterPath path = lensDeform(m_paths[i], QPointF(start_x, start_y));
                         painter->drawPath(path);
                     }
                 }
             }
             overlap = skip_x - (start_x - width());

         }

         if (preferImage()) {
             painter->drawImage(m_pos - QPointF(m_radius + LENS_EXTENT, m_radius + LENS_EXTENT),
                                m_lens_image);
         } else {
             painter->drawPixmap(m_pos - QPointF(m_radius + LENS_EXTENT, m_radius + LENS_EXTENT),
                                 m_lens_pixmap);
         }
     }

     void PathDeformRenderer::setRadius(int radius)
     {
         qreal max = qMax(m_radius, (qreal)radius);
         m_radius = radius;
         generateLensPixmap();
         if (!m_animated || m_radius < max) {
     #ifdef QT_OPENGL_SUPPORT
             if (usesOpenGL()) {
                 update();
             } else
     #endif
             {
                 update(circle_bounds(m_pos, max, m_fontSize));
             }
         }
     }

     void PathDeformRenderer::setIntensity(int intensity)
     {
         m_intensity = intensity;
         if (!m_animated) {
     #ifdef QT_OPENGL_SUPPORT
             if (usesOpenGL()) {
                 update();
             } else
     #endif
             {
                 update(circle_bounds(m_pos, m_radius, m_fontSize));
             }
         }
     }