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# leveltemplate.cpp Example File

demos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.cpp

     /****************************************************************************
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     ** Copyright (C) 2015 The Qt Company Ltd.
     ** Contact: http://www.qt.io/licensing/
     **
     ** This file is part of the QtDeclarative module of the Qt Toolkit.
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     ** You may use this file under the terms of the BSD license as follows:
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     ** modification, are permitted provided that the following conditions are
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     **   * Redistributions of source code must retain the above copyright
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     #include "leveltemplate.h"
     #include <QtCore/qplugin.h>

     LevelTemplate::LevelTemplate()
     {
     }

     LevelTemplate::~LevelTemplate()
     {
     }

     QString LevelTemplate::pathPrefix()
     {
     /*
     QDir::rootPath()
     For Unix operating systems this returns "/".
     For Windows file systems this normally returns "c:/".
     On Symbian this typically returns "c:/data",
     */

     #ifdef Q_WS_MAEMO_5
         return "/home/user/.";
     #elif defined Q_OS_WIN32
         return QDir::rootPath();
     #else
         //return QDir::rootPath()+"/";
         return "c:/System/";
     #endif
     }

     QStringList LevelTemplate::levelSounds()
     {
         QStringList list;

         // NOTE: Mandatory sounds/indexs for the all levels
         // 0 = Enemy explode
         list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/enemy_explosion.wav");
         // 1 = You explode
         list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/myship_explosion.wav");
         // 2 = Missile fires
         list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/laser.wav");
         // 3 = Emeny Missile fires
         list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/rocket.wav");

         // Additional sounds
         list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/enableship.wav");
         list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/level2.wav");

         return list;
     }

     QVariant LevelTemplate::getData(QVariant key)
     {
         QVariant ret;
         switch (key.toInt()) {
         case 1: {
                 // Any data what you need for this key
                 // Set your data into QVariant (ret)
                 break;
             }
         default: {
                 break;
             }
         }
         return ret;
     }

     QVariant LevelTemplate::graphSize(QVariant pathToGraph)
     {
         QVariant ret;
         m_imageReader.setFileName(pathToGraph.toString());
         QSize imageSize = m_imageReader.size();
         ret.setValue(imageSize);
         return ret;
     }

     // This Qt macro exports the plugin class level with the name levelplugins.
     // There should be exactly one occurrence of this macro in a Qt plugin's source code.
     Q_EXPORT_PLUGIN2(levelplugins, LevelTemplate);