CGAL 4.7 - Geometric Object Generators: Class and Concept List

\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.7 - Geometric Object Generators

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Class and Concept List
Here is the list of all concepts and classes of this package. Classes are inside the namespace CGAL. Concepts are in the global namespace.
[detail level 12]

CGAL |
Combination_enumerator | The class `Combination_enumerator` is used to enumerate all fixed-size combinations (subsets) of a source range of elements
Random_points_in_disc_2 | The class `Random_points_in_disc_2` is an input iterator creating points uniformly distributed in an open disc
Random_points_in_square_2 | The class `Random_points_in_square_2` is an input iterator creating points uniformly distributed in a half-open square
Random_points_in_triangle_2 | The class `Random_points_in_triangle_2` is an input iterator creating points uniformly distributed inside a triangle
Random_points_on_circle_2 | The class `Random_points_on_circle_2` is an input iterator creating points uniformly distributed on a circle
Random_points_on_segment_2 | The class `Random_points_on_segment_2` is an input iterator creating points uniformly distributed on a segment
Random_points_on_square_2 | The class `Random_points_on_square_2` is an input iterator creating points uniformly distributed on the boundary of a square
Points_on_segment_2 | The class `Points_on_segment_2` is a generator for points on a segment whose endpoints are specified upon construction
Random_points_in_cube_3 | The class `Random_points_in_cube_3` is an input iterator creating points uniformly distributed in a half-open cube
Random_points_in_sphere_3 | The class `Random_points_in_sphere_3` is an input iterator creating points uniformly distributed in an open sphere
Random_points_in_triangle_3 | The class `Random_points_in_triangle_3` is an input iterator creating points uniformly distributed inside a 3D triangle
Random_points_in_tetrahedron_3 | The class `Random_points_in_tetrahedron_3` is an input iterator creating points uniformly distributed inside a tetrahedron
Random_points_on_sphere_3 | The class `Random_points_on_sphere_3` is an input iterator creating points uniformly distributed on a sphere
Random_points_in_ball_d | The class `Random_points_in_ball_d` is an input iterator creating points uniformly distributed in an open ball in any dimension
Random_points_in_cube_d | The class `Random_points_in_cube_d` is an input iterator creating points uniformly distributed in an half-open cube
Random_points_on_sphere_d | The class `Random_points_on_sphere_d` is an input iterator creating points uniformly distributed on a sphere
Random | The class `Random` is a random numbers generator
Random_convex_set_traits_2 | The class `Random_convex_set_traits_2` serves as a traits class for the function `random_convex_set_2()`
CombinationElement | A CombinationElement can be used as template parameter for the class `Combination_enumerator<CombinationElement>`
PointGenerator | The concept `PointGenerator` defines the requirements for a point generator, which can be used in places where input iterators are called for
RandomConvexHullTraits_2 | The concept `RandomConvexHullTraits_2` describes the requirements for the traits class used by the function `random_convex_hull_in_disc_2()`
RandomConvexSetTraits_2 | The concept `RandomConvexSetTraits_2` describes the requirements of the traits class for the function `random_convex_set_2()`
RandomPolygonTraits_2 | The concept `RandomPolygonTraits_2` describes the requirements for the traits class used by the function `random_polygon_2()`