CGAL 4.7 - 2D Triangulation: Member List

\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.7 - 2D Triangulation

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CGAL::Regular_triangulation_2< Traits, Tds > Member List

This is the complete list of members for CGAL::Regular_triangulation_2< Traits, Tds >, including all inherited members.

all_vertices_begin() const | CGAL::Regular_triangulation_2< Traits, Tds > |
all_vertices_end() const | CGAL::Regular_triangulation_2< Traits, Tds > |
All_vertices_iterator typedef | CGAL::Regular_triangulation_2< Traits, Tds > |
Bare_point typedef | CGAL::Regular_triangulation_2< Traits, Tds > |
ccw(const int i) const | CGAL::Triangulation_cw_ccw_2 |
cw(const int i) const | CGAL::Triangulation_cw_ccw_2 |
Distance typedef | CGAL::Regular_triangulation_2< Traits, Tds > |
draw_dual(Stream &ps) | CGAL::Regular_triangulation_2< Traits, Tds > |
dual(const Face_handle &f) const | CGAL::Regular_triangulation_2< Traits, Tds > |
dual(const Edge &e) const | CGAL::Regular_triangulation_2< Traits, Tds > |
dual(const Edge_circulator &ec) const | CGAL::Regular_triangulation_2< Traits, Tds > |
dual(const Edge_iterator &ei) const | CGAL::Regular_triangulation_2< Traits, Tds > |
finite_vertices_begin() const | CGAL::Regular_triangulation_2< Traits, Tds > |
finite_vertices_end() const | CGAL::Regular_triangulation_2< Traits, Tds > |
Finite_vertices_iterator typedef | CGAL::Regular_triangulation_2< Traits, Tds > |
get_boundary_of_conflicts(const Point &p, OutputItBoundaryEdges eit, Face_handle start) const | CGAL::Regular_triangulation_2< Traits, Tds > |
get_boundary_of_conflicts_and_hidden_vertices(const Weighted_point &p, OutputItBoundaryEdges eit, OutputItHiddenVertices vit, Face_handle start) const | CGAL::Regular_triangulation_2< Traits, Tds > |
get_conflicts(const Point &p, OutputItFaces fit, Face_handle start) const | CGAL::Regular_triangulation_2< Traits, Tds > |
get_conflicts_and_boundary(const Weighted_point &p, OutputItFaces fit, OutputItBoundaryEdges eit, Face_handle start) const | CGAL::Regular_triangulation_2< Traits, Tds > |
get_conflicts_and_boundary_and_hidden_vertices(const Weighted_point &p, OutputItFaces fit, OutputItBoundaryEdges eit, OutputItHiddenVertices vit, Face_handle start) const | CGAL::Regular_triangulation_2< Traits, Tds > |
get_conflicts_and_hidden_vertices(const Weighted_point &p, OutputItFaces fit, OutputItHiddenVertices vit, Face_handle start) const | CGAL::Regular_triangulation_2< Traits, Tds > |
get_hidden_vertices(const Point &p, OutputItHiddenVertices vit, Face_handle start) const | CGAL::Regular_triangulation_2< Traits, Tds > |
hidden_vertices_begin() const | CGAL::Regular_triangulation_2< Traits, Tds > |
hidden_vertices_end() const | CGAL::Regular_triangulation_2< Traits, Tds > |
Hidden_vertices_iterator typedef | CGAL::Regular_triangulation_2< Traits, Tds > |
insert(const Weighted_point &p, Face_handle f=Face_handle()) | CGAL::Regular_triangulation_2< Traits, Tds > |
insert(const Weighted_point &p, Locate_type lt, Face_handle loc, int li) | CGAL::Regular_triangulation_2< Traits, Tds > |
insert(InputIterator first, InputIterator last) | CGAL::Regular_triangulation_2< Traits, Tds > |
insert(WeightedPointWithInfoInputIterator first, WeightedPointWithInfoInputIterator last) | CGAL::Regular_triangulation_2< Traits, Tds > |
is_valid(bool verbose=false, int level=0) const | CGAL::Regular_triangulation_2< Traits, Tds > |
Line typedef | CGAL::Regular_triangulation_2< Traits, Tds > |
nearest_power_vertex(Bare_point p) const | CGAL::Regular_triangulation_2< Traits, Tds > |
number_of_hidden_vertices() const | CGAL::Regular_triangulation_2< Traits, Tds > |
number_of_vertices() const | CGAL::Regular_triangulation_2< Traits, Tds > |
power_test(Face_handle f, const Weighted_point &p) const | CGAL::Regular_triangulation_2< Traits, Tds > |
push_back(const Point &p) | CGAL::Regular_triangulation_2< Traits, Tds > |
Ray typedef | CGAL::Regular_triangulation_2< Traits, Tds > |
Regular_triangulation_2(const Traits &gt=Traits()) | CGAL::Regular_triangulation_2< Traits, Tds > |
Regular_triangulation_2(const Regular_triangulation_2 &rt) | CGAL::Regular_triangulation_2< Traits, Tds > |
Regular_triangulation_2(InputIterator first, InputIterator last, Traits gt=Traits()) | CGAL::Regular_triangulation_2< Traits, Tds > |
remove(Vertex_handle v) | CGAL::Regular_triangulation_2< Traits, Tds > |
Triangulation_cw_ccw_2() | CGAL::Triangulation_cw_ccw_2 |
weighted_circumcenter(const Face_handle &f) const | CGAL::Regular_triangulation_2< Traits, Tds > |
Weighted_point typedef | CGAL::Regular_triangulation_2< Traits, Tds > |